You know that feeling of being so close to finishing up a heist or a delivery on GTA: Online, until there’s fifty people trailing you with explosives? Eoin Keogh does.
Games are meant to be enjoyable by design. Titles like Zelda: Breath of the Wild (2017) provide a great challenge, especially when facing enemies like the guardians. Difficulty in games is fine, but what game has pushed me to quit, time and time again? GTA 5 Online (2015).
GTA 5 is a great game. Solid story, well fleshed out characters, and graphics that still hold up seven years later. The online, however, is an absolute cesspool that I refuse to play on. Features like heists, when introduced, made the online so enticing. That is, until you’re mid-game with two of your best mates and a trigger-happy stranger with an RPG. Compensating for something maybe? Possibly for the fact we had to repeat that same mission nearly TEN…TIMES…
When someone eventually joined us, it was a player without a mic. Okay, fair enough. Not everyone has one. So, we typed out the plan and continued to go for the bikes after spending the better half of two hours to find them. Everything was going smoothly now, though. Once we got to the mission destination…we all got on the bikes and waited for the stranger to follow suit. They messaged us, telling us to get off the bikes. Weird…
When we didn’t move, they blew us up. We went again. This time, when asked to get off the bikes we complied, and they got on the one in the front of the formation. That’s all they were looking for. All that, so they could be in front…
So, we blew up their bike, and they hastily left.
You know what’s worse, though? Being in a public online game. The introduction of businesses seemed like a great way to fund the recently added vehicles and weapons. I finally produced enough product to afford one of the cars - $500,000 worth. The issue is every single player could see us. Every. One. Two friends and a crack truck never stood a chance with 10 rockets flying at us at any one time. I’ve never left a game so fast in such a rage. I felt like throwing my controller at a wall.