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Deltarune: a parallel universe of Undertale

Oisín McCorry reviews Deltarune, the sort-of-sequel to Undertale.

Developer: Toby Fox

Platform: PC (Windows, Mac)

Release Date: 31st October 2018

Deltarune’s gameplay is similar enough to that of Undertale to be recognised as a sequel, yet simultaneously keeps the formula fresh by adding new mechanics

Deltarune marks the second entry in Toby Fox’s 8-bit RPG series, released three years after Undertale. It takes place in an alternate timeline to the original game, with many of the same characters appearing in different roles. The story itself parallels much of Undertale’s plot. However, Deltarune appears to be geared towards people who have played, or at least have watched a playthrough of, Undertale itself. Without knowledge of the first game, many of the references will go over a new player’s head.

Deltarune’s gameplay is similar enough to that of Undertale to be recognised as a sequel, yet simultaneously keeps the formula fresh by adding new mechanics, most notably the extra party members. Each member has its own set of moves to use in combat, though no character is entirely locked into a pacifist or violent playstyle. In short, it allows for fun, engaging gameplay and a dynamic way to play the game itself.

As with the previous entry in the series, Toby Fox does a fantastic job of weaving music into the progression of the plot. Clever alterations to familiar themes heard early in the game help to give a sense of progression to the plot.

In a nutshell: While it may be quite short, Deltarune does a great job of building hype for the next few instalments, set to release in the future.